static const uint8_t fs_spriteblurh_essl[1283] =
{
	0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH............u
	0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // _radius.........
	0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, // ..s_texColor....
	0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc8, 0x04, 0x00, 0x00, 0x70, 0x72, 0x65, 0x63, 0x69, 0x73, // ..........precis
	0x69, 0x6f, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x69, 0x6e, 0x74, 0x3b, 0x0a, 0x70, // ion highp int;.p
	0x72, 0x65, 0x63, 0x69, 0x73, 0x69, 0x6f, 0x6e, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x66, // recision highp f
	0x6c, 0x6f, 0x61, 0x74, 0x3b, 0x0a, 0x6f, 0x75, 0x74, 0x20, 0x6d, 0x65, 0x64, 0x69, 0x75, 0x6d, // loat;.out medium
	0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, // p vec4 bgfx_Frag
	0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x76, // Color;.in vec2 v
	0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, // _texcoord0;.unif
	0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, // orm vec4 u_radiu
	0x73, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, // s;.uniform sampl
	0x65, 0x72, 0x32, 0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, // er2D s_texColor;
	0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, // .void main ().{.
	0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, //   lowp vec4 tmpv
	0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, // ar_1;.  tmpvar_1
	0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, //  = texture (s_te
	0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // xColor, v_texcoo
	0x72, 0x64, 0x30, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, // rd0);.  bgfx_Fra
	0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // gColor = (tmpvar
	0x5f, 0x31, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x32, 0x30, 0x34, 0x31, 0x36, 0x34, 0x29, 0x3b, 0x0a, // _1 * 0.204164);.
	0x20, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, //   vec2 tmpvar_2;
	0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x79, 0x20, 0x3d, 0x20, // .  tmpvar_2.y = 
	0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, // 0.0;.  float tmp
	0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // var_3;.  tmpvar_
	0x33, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x2e, 0x34, 0x30, 0x37, 0x33, 0x33, 0x33, 0x20, 0x2f, 0x20, // 3 = (1.407333 / 
	0x75, 0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x2e, 0x78, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, // u_radius.x);.  t
	0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, // mpvar_2.x = tmpv
	0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, // ar_3;.  lowp vec
	0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // 4 tmpvar_4;.  tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // pvar_4 = texture
	0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x76, //  (s_texColor, (v
	0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2b, 0x20, 0x74, 0x6d, 0x70, // _texcoord0 + tmp
	0x76, 0x61, 0x72, 0x5f, 0x32, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, // var_2));.  bgfx_
	0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x28, 0x62, 0x67, 0x66, // FragColor = (bgf
	0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x2b, 0x20, 0x28, 0x74, // x_FragColor + (t
	0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x33, 0x30, 0x34, 0x30, // mpvar_4 * 0.3040
	0x30, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x6d, 0x70, // 05));.  vec2 tmp
	0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // var_5;.  tmpvar_
	0x35, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // 5.y = 0.0;.  tmp
	0x76, 0x61, 0x72, 0x5f, 0x35, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // var_5.x = tmpvar
	0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // _3;.  lowp vec4 
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // tmpvar_6;.  tmpv
	0x61, 0x72, 0x5f, 0x36, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x20, 0x28, // ar_6 = texture (
	0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x76, 0x5f, 0x74, // s_texColor, (v_t
	0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // excoord0 - tmpva
	0x72, 0x5f, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, // r_5));.  bgfx_Fr
	0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x28, 0x62, 0x67, 0x66, 0x78, 0x5f, // agColor = (bgfx_
	0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x2b, 0x20, 0x28, 0x74, 0x6d, 0x70, // FragColor + (tmp
	0x76, 0x61, 0x72, 0x5f, 0x36, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x33, 0x30, 0x34, 0x30, 0x30, 0x35, // var_6 * 0.304005
	0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ));.  vec2 tmpva
	0x72, 0x5f, 0x37, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, // r_7;.  tmpvar_7.
	0x79, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // y = 0.0;.  float
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, //  tmpvar_8;.  tmp
	0x76, 0x61, 0x72, 0x5f, 0x38, 0x20, 0x3d, 0x20, 0x28, 0x33, 0x2e, 0x32, 0x39, 0x34, 0x32, 0x31, // var_8 = (3.29421
	0x35, 0x20, 0x2f, 0x20, 0x75, 0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x2e, 0x78, 0x29, 0x3b, // 5 / u_radius.x);
	0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x2e, 0x78, 0x20, 0x3d, 0x20, // .  tmpvar_7.x = 
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, // tmpvar_8;.  lowp
	0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x3b, 0x0a, //  vec4 tmpvar_9;.
	0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, //   tmpvar_9 = tex
	0x74, 0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // ture (s_texColor
	0x2c, 0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2b, // , (v_texcoord0 +
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x37, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x62, //  tmpvar_7));.  b
	0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, // gfx_FragColor = 
	0x28, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, // (bgfx_FragColor 
	0x2b, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x39, 0x20, 0x2a, 0x20, 0x30, 0x2e, // + (tmpvar_9 * 0.
	0x30, 0x39, 0x33, 0x39, 0x31, 0x33, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x32, // 093913));.  vec2
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, //  tmpvar_10;.  tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, // pvar_10.y = 0.0;
	0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x2e, 0x78, 0x20, 0x3d, // .  tmpvar_10.x =
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x38, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, //  tmpvar_8;.  low
	0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, // p vec4 tmpvar_11
	0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, 0x20, 0x3d, 0x20, // ;.  tmpvar_11 = 
	0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // texture (s_texCo
	0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // lor, (v_texcoord
	0x30, 0x20, 0x2d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x30, 0x29, 0x29, 0x3b, // 0 - tmpvar_10));
	0x0a, 0x20, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, // .  bgfx_FragColo
	0x72, 0x20, 0x3d, 0x20, 0x28, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, // r = (bgfx_FragCo
	0x6c, 0x6f, 0x72, 0x20, 0x2b, 0x20, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x31, // lor + (tmpvar_11
	0x20, 0x2a, 0x20, 0x30, 0x2e, 0x30, 0x39, 0x33, 0x39, 0x31, 0x33, 0x29, 0x29, 0x3b, 0x0a, 0x7d, //  * 0.093913));.}
	0x0a, 0x0a, 0x00,                                                                               // ...
};
static const uint8_t fs_spriteblurh_glsl[956] =
{
	0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH............u
	0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x02, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // _radius.........
	0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, // ..s_texColor....
	0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x81, 0x03, 0x00, 0x00, 0x69, 0x6e, 0x20, 0x76, 0x65, 0x63, // ..........in vec
	0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, // 2 v_texcoord0;.u
	0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x75, 0x5f, 0x72, 0x61, // niform vec4 u_ra
	0x64, 0x69, 0x75, 0x73, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x73, 0x61, // dius;.uniform sa
	0x6d, 0x70, 0x6c, 0x65, 0x72, 0x32, 0x44, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // mpler2D s_texCol
	0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, // or;.void main ()
	0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, // .{.  gl_FragColo
	0x72, 0x20, 0x3d, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, // r = (texture (s_
	0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // texColor, v_texc
	0x6f, 0x6f, 0x72, 0x64, 0x30, 0x29, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x32, 0x30, 0x34, 0x31, 0x36, // oord0) * 0.20416
	0x34, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // 4);.  vec2 tmpva
	0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // r_1;.  tmpvar_1.
	0x79, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // y = 0.0;.  float
	0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, //  tmpvar_2;.  tmp
	0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x28, 0x31, 0x2e, 0x34, 0x30, 0x37, 0x33, 0x33, // var_2 = (1.40733
	0x33, 0x20, 0x2f, 0x20, 0x75, 0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x2e, 0x78, 0x29, 0x3b, // 3 / u_radius.x);
	0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x20, 0x3d, 0x20, // .  tmpvar_1.x = 
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // tmpvar_2;.  gl_F
	0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x28, 0x67, 0x6c, 0x5f, 0x46, // ragColor = (gl_F
	0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x2b, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, // ragColor + (text
	0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, // ure (s_texColor,
	0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2b, 0x20, //  (v_texcoord0 + 
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x33, // tmpvar_1)) * 0.3
	0x30, 0x34, 0x30, 0x30, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, // 04005));.  vec2 
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // tmpvar_3;.  tmpv
	0x61, 0x72, 0x5f, 0x33, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, // ar_3.y = 0.0;.  
	0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, // tmpvar_3.x = tmp
	0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, // var_2;.  gl_Frag
	0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x28, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, // Color = (gl_Frag
	0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x2b, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // Color + (texture
	0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x76, //  (s_texColor, (v
	0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2d, 0x20, 0x74, 0x6d, 0x70, // _texcoord0 - tmp
	0x76, 0x61, 0x72, 0x5f, 0x33, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x33, 0x30, 0x34, 0x30, // var_3)) * 0.3040
	0x30, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, 0x32, 0x20, 0x74, 0x6d, 0x70, // 05));.  vec2 tmp
	0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // var_4;.  tmpvar_
	0x34, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, // 4.y = 0.0;.  flo
	0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x74, // at tmpvar_5;.  t
	0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x20, 0x3d, 0x20, 0x28, 0x33, 0x2e, 0x32, 0x39, 0x34, // mpvar_5 = (3.294
	0x32, 0x31, 0x35, 0x20, 0x2f, 0x20, 0x75, 0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x2e, 0x78, // 215 / u_radius.x
	0x29, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x20, // );.  tmpvar_4.x 
	0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, // = tmpvar_5;.  gl
	0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x28, 0x67, 0x6c, // _FragColor = (gl
	0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x2b, 0x20, 0x28, 0x74, 0x65, // _FragColor + (te
	0x78, 0x74, 0x75, 0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // xture (s_texColo
	0x72, 0x2c, 0x20, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, // r, (v_texcoord0 
	0x2b, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x30, // + tmpvar_4)) * 0
	0x2e, 0x30, 0x39, 0x33, 0x39, 0x31, 0x33, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x76, 0x65, 0x63, // .093913));.  vec
	0x32, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // 2 tmpvar_6;.  tm
	0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x79, 0x20, 0x3d, 0x20, 0x30, 0x2e, 0x30, 0x3b, 0x0a, // pvar_6.y = 0.0;.
	0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x78, 0x20, 0x3d, 0x20, 0x74, //   tmpvar_6.x = t
	0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, // mpvar_5;.  gl_Fr
	0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x28, 0x67, 0x6c, 0x5f, 0x46, 0x72, // agColor = (gl_Fr
	0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x2b, 0x20, 0x28, 0x74, 0x65, 0x78, 0x74, 0x75, // agColor + (textu
	0x72, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, // re (s_texColor, 
	0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2d, 0x20, 0x74, // (v_texcoord0 - t
	0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x30, 0x39, // mpvar_6)) * 0.09
	0x33, 0x39, 0x31, 0x33, 0x29, 0x29, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00,                         // 3913));.}...
};
static const uint8_t fs_spriteblurh_spv[1858] =
{
	0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x08, 0x75, // FSH............u
	0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x12, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // _radius.........
	0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x02, 0x00, // ..s_texColor0...
	0x00, 0x00, 0x00, 0x02, 0x22, 0x00, 0x04, 0x07, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, // ....".......#...
	0x01, 0x00, 0x0b, 0x00, 0x08, 0x00, 0x24, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, // ......$.........
	0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, // ..............GL
	0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, // SL.std.450......
	0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, // ................
	0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, // ......main......
	0x00, 0x00, 0x9e, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, // ................
	0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, // ................
	0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, // ......main......
	0x07, 0x00, 0x23, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // ..#...s_texColor
	0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x26, 0x00, // Sampler.......&.
	0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, // ..s_texColorText
	0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x55, 0x6e, // ure.......L...Un
	0x69, 0x66, 0x6f, 0x72, 0x6d, 0x42, 0x6c, 0x6f, 0x63, 0x6b, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, // iformBlock......
	0x06, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x75, 0x5f, 0x72, 0x61, 0x64, 0x69, // ..L.......u_radi
	0x75, 0x73, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x00, 0x00, // us........N.....
	0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x91, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // ..........v_texc
	0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x9e, 0x00, 0x00, 0x00, 0x62, 0x67, // oord0.........bg
	0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, // fx_FragData0..G.
	0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ..#...".......G.
	0x04, 0x00, 0x23, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x47, 0x00, // ..#...!.......G.
	0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ..&...".......G.
	0x04, 0x00, 0x26, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x48, 0x00, // ..&...!.......H.
	0x05, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, // ..L.......#.....
	0x00, 0x00, 0x47, 0x00, 0x03, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x47, 0x00, // ..G...L.......G.
	0x04, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, // ..N...".......G.
	0x04, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, // ..N...!.......G.
	0x04, 0x00, 0x91, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, // ..............G.
	0x04, 0x00, 0x9e, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, // ................
	0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, // ......!.........
	0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x07, 0x00, // ................
	0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, // .. .............
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, // ................
	0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0d, 0x00, // ................
	0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x22, 0x00, // .......... ...".
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x22, 0x00, // ..........;...".
	0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x25, 0x00, // ..#....... ...%.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x25, 0x00, // ..........;...%.
	0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x29, 0x00, // ..&...........).
	0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x29, 0x00, // .. .......+...).
	0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x32, 0x00, // ..............2.
	0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x40, 0x00, // ......+.......@.
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x48, 0x00, // ......+.......H.
	0x00, 0x00, 0x5e, 0x10, 0x51, 0x3e, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x4b, 0x00, // ..^.Q>+.......K.
	0x00, 0x00, 0x7d, 0x23, 0xb4, 0x3f, 0x1e, 0x00, 0x03, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x0d, 0x00, // ..}#.?....L.....
	0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x4c, 0x00, // .. ...M.......L.
	0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x4d, 0x00, 0x00, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x02, 0x00, // ..;...M...N.....
	0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // ......O... .....
	0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, // ..+...O...P.....
	0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x51, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x07, 0x00, // .. ...Q.........
	0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x8b, 0xa6, // ..+.......[.....
	0x9b, 0x3e, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0x6b, 0xd4, // .>+.......m...k.
	0x52, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0x75, 0x55, // R@+.......w...uU
	0xc0, 0x3d, 0x20, 0x00, 0x04, 0x00, 0x90, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, // .= .............
	0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x90, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x01, 0x00, // ..;.............
	0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x9d, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, // .. .............
	0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x9d, 0x00, 0x00, 0x00, 0x9e, 0x00, 0x00, 0x00, 0x03, 0x00, // ..;.............
	0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // ..6.............
	0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..............=.
	0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x3d, 0x00, // ......$...#...=.
	0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x3d, 0x00, // ......'...&...=.
	0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x00, 0x56, 0x00, // ..............V.
	0x05, 0x00, 0x32, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x24, 0x00, // ..2.......'...$.
	0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0xfd, 0x00, // ..W.............
	0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xc3, 0x00, // ................
	0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x51, 0x00, // ......H...A...Q.
	0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x50, 0x00, // ......N.......P.
	0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc6, 0x00, 0x00, 0x00, 0xc5, 0x00, // ..=.............
	0x00, 0x00, 0x88, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc7, 0x00, 0x00, 0x00, 0x4b, 0x00, // ..............K.
	0x00, 0x00, 0xc6, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xc8, 0x00, // ......P.........
	0x00, 0x00, 0xc7, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x0b, 0x00, // ......@.........
	0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0xc8, 0x00, 0x00, 0x00, 0x56, 0x00, // ..............V.
	0x05, 0x00, 0x32, 0x00, 0x00, 0x00, 0x06, 0x01, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x24, 0x00, // ..2.......'...$.
	0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x08, 0x01, 0x00, 0x00, 0x06, 0x01, // ..W.............
	0x00, 0x00, 0xc9, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xcc, 0x00, // ................
	0x00, 0x00, 0x08, 0x01, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x0d, 0x00, // ......[.........
	0x00, 0x00, 0xce, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0xcc, 0x00, 0x00, 0x00, 0x41, 0x00, // ..............A.
	0x06, 0x00, 0x51, 0x00, 0x00, 0x00, 0xd0, 0x00, 0x00, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x2e, 0x00, // ..Q.......N.....
	0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd1, 0x00, // ..P...=.........
	0x00, 0x00, 0xd0, 0x00, 0x00, 0x00, 0x88, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xd2, 0x00, // ................
	0x00, 0x00, 0x4b, 0x00, 0x00, 0x00, 0xd1, 0x00, 0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x0b, 0x00, // ..K.......P.....
	0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0xd2, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x83, 0x00, // ..........@.....
	0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0xd3, 0x00, // ................
	0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x32, 0x00, 0x00, 0x00, 0x0f, 0x01, 0x00, 0x00, 0x27, 0x00, // ..V...2.......'.
	0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x11, 0x01, // ..$...W.........
	0x00, 0x00, 0x0f, 0x01, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x0d, 0x00, // ................
	0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0x11, 0x01, 0x00, 0x00, 0x5b, 0x00, 0x00, 0x00, 0x81, 0x00, // ..........[.....
	0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xd9, 0x00, 0x00, 0x00, 0xce, 0x00, 0x00, 0x00, 0xd7, 0x00, // ................
	0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x51, 0x00, 0x00, 0x00, 0xdb, 0x00, 0x00, 0x00, 0x4e, 0x00, // ..A...Q.......N.
	0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, // ......P...=.....
	0x00, 0x00, 0xdc, 0x00, 0x00, 0x00, 0xdb, 0x00, 0x00, 0x00, 0x88, 0x00, 0x05, 0x00, 0x07, 0x00, // ................
	0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0xdc, 0x00, 0x00, 0x00, 0x50, 0x00, // ......m.......P.
	0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xde, 0x00, 0x00, 0x00, 0xdd, 0x00, 0x00, 0x00, 0x40, 0x00, // ..............@.
	0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xdf, 0x00, 0x00, 0x00, 0x92, 0x00, // ................
	0x00, 0x00, 0xde, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x32, 0x00, 0x00, 0x00, 0x18, 0x01, // ......V...2.....
	0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, 0x00, // ..'...$...W.....
	0x00, 0x00, 0x1a, 0x01, 0x00, 0x00, 0x18, 0x01, 0x00, 0x00, 0xdf, 0x00, 0x00, 0x00, 0x8e, 0x00, // ................
	0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xe2, 0x00, 0x00, 0x00, 0x1a, 0x01, 0x00, 0x00, 0x77, 0x00, // ..............w.
	0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xe4, 0x00, 0x00, 0x00, 0xd9, 0x00, // ................
	0x00, 0x00, 0xe2, 0x00, 0x00, 0x00, 0x41, 0x00, 0x06, 0x00, 0x51, 0x00, 0x00, 0x00, 0xe6, 0x00, // ......A...Q.....
	0x00, 0x00, 0x4e, 0x00, 0x00, 0x00, 0x2e, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..N.......P...=.
	0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xe7, 0x00, 0x00, 0x00, 0xe6, 0x00, 0x00, 0x00, 0x88, 0x00, // ................
	0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xe8, 0x00, 0x00, 0x00, 0x6d, 0x00, 0x00, 0x00, 0xe7, 0x00, // ..........m.....
	0x00, 0x00, 0x50, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0xe8, 0x00, // ..P.............
	0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x83, 0x00, 0x05, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xea, 0x00, // ..@.............
	0x00, 0x00, 0x92, 0x00, 0x00, 0x00, 0xe9, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x32, 0x00, // ..........V...2.
	0x00, 0x00, 0x21, 0x01, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x57, 0x00, // ..!...'...$...W.
	0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x23, 0x01, 0x00, 0x00, 0x21, 0x01, 0x00, 0x00, 0xea, 0x00, // ......#...!.....
	0x00, 0x00, 0x8e, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xed, 0x00, 0x00, 0x00, 0x23, 0x01, // ..............#.
	0x00, 0x00, 0x77, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xef, 0x00, // ..w.............
	0x00, 0x00, 0xe4, 0x00, 0x00, 0x00, 0xed, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x9e, 0x00, // ..........>.....
	0x00, 0x00, 0xef, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, // ..........8.....
	0x10, 0x00,                                                                                     // ..
};
static const uint8_t fs_spriteblurh_mtl[1334] =
{
	0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x11, 0x73, // FSH............s
	0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // _texColorSampler
	0x11, 0x01, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x73, 0x5f, 0x74, 0x65, 0x78, // ...........s_tex
	0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x11, 0x01, 0xff, 0xff, // ColorTexture....
	0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x75, 0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x12, // .......u_radius.
	0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // ..........s_texC
	0x6f, 0x6c, 0x6f, 0x72, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x04, // olor............
	0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, // ..#include <meta
	0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, // l_stdlib>.#inclu
	0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, // de <simd/simd.h>
	0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
	0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // e metal;..struct
	0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, 0x61, 0x6c, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, //  _Global.{.    f
	0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x75, 0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x3b, 0x0a, // loat4 u_radius;.
	0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // };..struct xlatM
	0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, // tlMain_out.{.   
	0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, //  float4 bgfx_Fra
	0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, // gData0 [[color(0
	0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, // )]];.};..struct 
	0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, // xlatMtlMain_in.{
	0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x20, 0x76, 0x5f, 0x74, 0x65, // .    float2 v_te
	0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, // xcoord0 [[user(l
	0x6f, 0x63, 0x6e, 0x31, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, // ocn1)]];.};..fra
	0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // gment xlatMtlMai
	0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // n_out xlatMtlMai
	0x6e, 0x28, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, // n(xlatMtlMain_in
	0x20, 0x69, 0x6e, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, //  in [[stage_in]]
	0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, 0x5f, 0x47, 0x6c, 0x6f, 0x62, // , constant _Glob
	0x61, 0x6c, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, 0x75, 0x66, // al& _mtl_u [[buf
	0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, // fer(0)]], textur
	0x65, 0x32, 0x64, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, // e2d<float> s_tex
	0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, // Color [[texture(
	0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x73, 0x5f, // 0)]], sampler s_
	0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, // texColorSampler 
	0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, // [[sampler(0)]]).
	0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // {.    xlatMtlMai
	0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, // n_out out = {};.
	0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, //     out.bgfx_Fra
	0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x28, 0x28, 0x28, 0x28, 0x73, 0x5f, 0x74, // gData0 = ((((s_t
	0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, // exColor.sample(s
	0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // _texColorSampler
	0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, // , in.v_texcoord0
	0x29, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x32, 0x30, 0x34, 0x31, 0x36, 0x33, 0x39, 0x39, 0x38, 0x33, // ) * 0.2041639983
	0x36, 0x35, 0x34, 0x30, 0x32, 0x32, 0x32, 0x31, 0x36, 0x37, 0x39, 0x36, 0x38, 0x37, 0x35, 0x29, // 654022216796875)
	0x20, 0x2b, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, //  + (s_texColor.s
	0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // ample(s_texColor
	0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, // Sampler, (in.v_t
	0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2b, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // excoord0 + float
	0x32, 0x28, 0x31, 0x2e, 0x34, 0x30, 0x37, 0x33, 0x33, 0x33, 0x30, 0x31, 0x36, 0x33, 0x39, 0x35, // 2(1.407333016395
	0x35, 0x36, 0x38, 0x38, 0x34, 0x37, 0x36, 0x35, 0x36, 0x32, 0x35, 0x20, 0x2f, 0x20, 0x5f, 0x6d, // 56884765625 / _m
	0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x2e, 0x78, 0x2c, // tl_u.u_radius.x,
	0x20, 0x30, 0x2e, 0x30, 0x29, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x33, 0x30, 0x34, 0x30, //  0.0))) * 0.3040
	0x30, 0x34, 0x39, 0x39, 0x37, 0x30, 0x31, 0x34, 0x39, 0x39, 0x39, 0x33, 0x38, 0x39, 0x36, 0x34, // 0499701499938964
	0x38, 0x34, 0x33, 0x37, 0x35, 0x29, 0x29, 0x20, 0x2b, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, // 84375)) + (s_tex
	0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, // Color.sample(s_t
	0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, // exColorSampler, 
	0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, // (in.v_texcoord0 
	0x2d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x28, 0x31, 0x2e, 0x34, 0x30, 0x37, 0x33, 0x33, // - float2(1.40733
	0x33, 0x30, 0x31, 0x36, 0x33, 0x39, 0x35, 0x35, 0x36, 0x38, 0x38, 0x34, 0x37, 0x36, 0x35, 0x36, // 3016395568847656
	0x32, 0x35, 0x20, 0x2f, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x72, 0x61, // 25 / _mtl_u.u_ra
	0x64, 0x69, 0x75, 0x73, 0x2e, 0x78, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x29, 0x29, 0x20, 0x2a, // dius.x, 0.0))) *
	0x20, 0x30, 0x2e, 0x33, 0x30, 0x34, 0x30, 0x30, 0x34, 0x39, 0x39, 0x37, 0x30, 0x31, 0x34, 0x39, //  0.3040049970149
	0x39, 0x39, 0x33, 0x38, 0x39, 0x36, 0x34, 0x38, 0x34, 0x33, 0x37, 0x35, 0x29, 0x29, 0x20, 0x2b, // 993896484375)) +
	0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, //  (s_texColor.sam
	0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, // ple(s_texColorSa
	0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, // mpler, (in.v_tex
	0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2b, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x28, // coord0 + float2(
	0x33, 0x2e, 0x32, 0x39, 0x34, 0x32, 0x31, 0x34, 0x39, 0x36, 0x33, 0x39, 0x31, 0x32, 0x39, 0x36, // 3.29421496391296
	0x33, 0x38, 0x36, 0x37, 0x31, 0x38, 0x37, 0x35, 0x20, 0x2f, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // 38671875 / _mtl_
	0x75, 0x2e, 0x75, 0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x2e, 0x78, 0x2c, 0x20, 0x30, 0x2e, // u.u_radius.x, 0.
	0x30, 0x29, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x30, 0x2e, 0x30, 0x39, 0x33, 0x39, 0x31, 0x32, 0x39, // 0))) * 0.0939129
	0x39, 0x36, 0x33, 0x35, 0x31, 0x37, 0x31, 0x38, 0x39, 0x30, 0x32, 0x35, 0x38, 0x37, 0x38, 0x39, // 9635171890258789
	0x30, 0x36, 0x32, 0x35, 0x29, 0x29, 0x20, 0x2b, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // 0625)) + (s_texC
	0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, // olor.sample(s_te
	0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x28, // xColorSampler, (
	0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x20, 0x2d, // in.v_texcoord0 -
	0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x32, 0x28, 0x33, 0x2e, 0x32, 0x39, 0x34, 0x32, 0x31, 0x34, //  float2(3.294214
	0x39, 0x36, 0x33, 0x39, 0x31, 0x32, 0x39, 0x36, 0x33, 0x38, 0x36, 0x37, 0x31, 0x38, 0x37, 0x35, // 9639129638671875
	0x20, 0x2f, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x2e, 0x75, 0x5f, 0x72, 0x61, 0x64, 0x69, //  / _mtl_u.u_radi
	0x75, 0x73, 0x2e, 0x78, 0x2c, 0x20, 0x30, 0x2e, 0x30, 0x29, 0x29, 0x29, 0x20, 0x2a, 0x20, 0x30, // us.x, 0.0))) * 0
	0x2e, 0x30, 0x39, 0x33, 0x39, 0x31, 0x32, 0x39, 0x39, 0x36, 0x33, 0x35, 0x31, 0x37, 0x31, 0x38, // .093912996351718
	0x39, 0x30, 0x32, 0x35, 0x38, 0x37, 0x38, 0x39, 0x30, 0x36, 0x32, 0x35, 0x29, 0x3b, 0x0a, 0x20, // 902587890625);. 
	0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, //    return out;.}
	0x0a, 0x0a, 0x00, 0x00, 0x30, 0x00,                                                             // ....0.
};
static const uint8_t fs_spriteblurh_dx11[939] =
{
	0x46, 0x53, 0x48, 0x0b, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x08, 0x75, // FSH............u
	0x5f, 0x72, 0x61, 0x64, 0x69, 0x75, 0x73, 0x12, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // _radius.........
	0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, // ..s_texColor0...
	0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // .......s_texColo
	0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, 0x03, 0x00, 0x00, 0x44, // r0.........X...D
	0x58, 0x42, 0x43, 0xac, 0xc8, 0x82, 0xaf, 0xeb, 0xe9, 0x8e, 0x57, 0xd4, 0x02, 0x40, 0xea, 0xfb, // XBC.......W..@..
	0xe6, 0xd3, 0xdd, 0x01, 0x00, 0x00, 0x00, 0x58, 0x03, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, // .......X.......,
	0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x6c, // ...........ISGNl
	0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, // ...........P....
	0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, // ................
	0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ................
	0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, // ...........b....
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, // ................
	0x03, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x43, // ...SV_POSITION.C
	0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0x4f, // OLOR.TEXCOORD..O
	0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, // SGN,........... 
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, // .......SV_TARGET
	0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x7c, 0x02, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x9f, // ...SHDR|...@....
	0x00, 0x00, 0x00, 0x59, 0x00, 0x00, 0x04, 0x46, 0x8e, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // ...Y...F. ......
	0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, // ...Z....`......X
	0x18, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x62, // ....p......UU..b
	0x10, 0x00, 0x03, 0x32, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, // ...2.......e....
	0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x04, 0x00, 0x00, 0x00, 0x45, //  ......h.......E
	0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x10, 0x00, 0x02, // ...........F....
	0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, // ...F~.......`...
	0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x0b, 0x52, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, // .......R........
	0x40, 0x00, 0x00, 0x7d, 0x23, 0xb4, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x6b, 0xd4, 0x52, 0x40, 0x00, // @..}#.?....k.R@.
	0x00, 0x00, 0x00, 0x06, 0x80, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, // ..... .........6
	0x00, 0x00, 0x08, 0xa2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, // ............@...
	0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
	0x00, 0x00, 0x07, 0xf2, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0xc6, 0x0e, 0x10, 0x00, 0x01, // ................
	0x00, 0x00, 0x00, 0x46, 0x14, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0xf2, // ...F............
	0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00, 0x01, // .......F...A....
	0x00, 0x00, 0x00, 0x46, 0x14, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x09, 0xf2, // ...F.......E....
	0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // .......F.......F
	0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, // ~.......`......E
	0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0xe6, 0x0a, 0x10, 0x00, 0x02, // ................
	0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, // ...F~.......`...
	0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x0a, 0xf2, 0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, // ...8...........F
	0x0e, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x8b, 0xa6, 0x9b, 0x3e, 0x8b, // ........@.....>.
	0xa6, 0x9b, 0x3e, 0x8b, 0xa6, 0x9b, 0x3e, 0x8b, 0xa6, 0x9b, 0x3e, 0x32, 0x00, 0x00, 0x0c, 0xf2, // ..>...>...>2....
	0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x0e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, // .......F........
	0x40, 0x00, 0x00, 0x5e, 0x10, 0x51, 0x3e, 0x5e, 0x10, 0x51, 0x3e, 0x5e, 0x10, 0x51, 0x3e, 0x5e, // @..^.Q>^.Q>^.Q>^
	0x10, 0x51, 0x3e, 0x46, 0x0e, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x09, 0xf2, // .Q>F.......E....
	0x00, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, // .......F.......F
	0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, // ~.......`......E
	0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0xe6, 0x0a, 0x10, 0x00, 0x01, // ................
	0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, // ...F~.......`...
	0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // ...2...........F
	0x0e, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x8b, 0xa6, 0x9b, 0x3e, 0x8b, // ........@.....>.
	0xa6, 0x9b, 0x3e, 0x8b, 0xa6, 0x9b, 0x3e, 0x8b, 0xa6, 0x9b, 0x3e, 0x46, 0x0e, 0x10, 0x00, 0x00, // ..>...>...>F....
	0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0c, 0xf2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // ...2...........F
	0x0e, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x75, 0x55, 0xc0, 0x3d, 0x75, // ........@..uU.=u
	0x55, 0xc0, 0x3d, 0x75, 0x55, 0xc0, 0x3d, 0x75, 0x55, 0xc0, 0x3d, 0x46, 0x0e, 0x10, 0x00, 0x00, // U.=uU.=uU.=F....
	0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0c, 0xf2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // ...2.... ......F
	0x0e, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x75, 0x55, 0xc0, 0x3d, 0x75, // ........@..uU.=u
	0x55, 0xc0, 0x3d, 0x75, 0x55, 0xc0, 0x3d, 0x75, 0x55, 0xc0, 0x3d, 0x46, 0x0e, 0x10, 0x00, 0x00, // U.=uU.=uU.=F....
	0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x10, 0x00,                               // ...>.......
};
